Lane
One of the three paths to the enemy base: top, mid and bot.
Five easy champions for each role, and 15 words you'll hear in your first games.
A long 1v1 on its own side of the map.
No lane. You kill camps and pick which lane to help.
The short lane, close to everything.
Your team's damage, with a support beside you.
You protect your ADC and watch the map.
One of the three paths to the enemy base: top, mid and bot.
A group of minions walking down a lane. A new one spawns every 30 seconds.
Landing the killing blow on a minion. That's how you get its gold.
The space between the lanes, full of monster camps.
The jungler walks into a lane to catch someone by surprise.
Leaving your lane to help in another one.
A small totem you place so your team can see that area.
What your team can see. Fog hides the rest.
A monster on the bottom side of the river. Most give your team a permanent buff.
The big monster on the top side of the river. Killing it buffs your team and nearby minions.
A tower that guards a lane and shoots enemies who come close.
A base building on each lane. Destroy the enemy's and your team gets super minions there.
A quick swap of damage with your lane opponent.
Teleporting back to base to heal and buy. It takes a few seconds and damage cancels it.
Something on the map worth fighting over, like a turret, a dragon or the enemy Nexus.
Picked by hand for simple kits and plenty of games on patch 16.22.