Tier list / Top / Zac

Zac matchups

You playZac

Tier 552.2% win · #54 top

An even matchup50.7%Zac wins 50.7% of games into Yone, a little below the 52.2% Zac wins overall.
AgainstYone

Tier 249.0% win · #14 top

50.7%48.7%

192 gamesSample B 48.1%Sample C 52.3%Gold at 15 +19Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Zac: Gold 47.7% · Plat 53.3% · Emerald 51.3% · Diamond 53.5%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Flash

    You take Flash + Ignite (64.1%).

Build into Yone

Sample B · Emerald+ · 106 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Doran's ShieldHealth Potion

    Doran's Shield + Health Potion

    73.6% of games · 52.6% win
  2. First back

    Cloth ArmorRuby CrystalBami's Cinder

    Cloth Armor, Ruby Crystal, Bami's Cinder

    Bought in most games
  3. 1st item13 min

    Sunfire Aegis

    Sunfire Aegis

    78.3% of games · 48.2% win
  4. 2nd item20 min

    Spirit Visage

    Spirit Visage

    30.2% of games · 56.3% win
  5. Boots11 min

    Plated Steelcaps

    Plated Steelcaps

    73.6% of games · 47.4% win

Runes

Most played page, 70 games

ResolveResolve

  1. Grasp of the UndyingGrasp of the Undyingpicked in 66.0%
  2. DemolishDemolishpicked in 69.8%
  3. Second WindSecond Windpicked in 60.4%
  4. RevitalizeRevitalizepicked in 74.5%

PrecisionPrecision

  1. Legend: HasteLegend: Hastepicked in 67.0%
  2. Last StandLast Standpicked in 63.2%

Shards

Attack SpeedHealth ScalingHealth ScalingAttack Speed · Health Scaling · Health Scaling

Skill order

Most played order, 52 games
Q21415
W14579
E38101213
R611

Max

    Summoner spells

    FlashIgniteFlash + Ignite64.1% pick

    Play against Yone

    No Yone build this patch, so only your own cooldowns at levels 1, 3, 6 and 11 are shown, before ability haste

    Zac's abilities

    You · no resource
    1. P Cell DivisionPassive
    2. Q Stretching Strikes14 / 12.5 / 11 / 9.5 / 8s cooldown · No cost · 800 range—14s14s14s
    3. W Unstable Matter5s cooldown · No cost · 350 range5s5s5s5s
    4. E Elastic Slingshot21 / 18 / 15 / 12 / 9s cooldown · No cost · 300 range—21s21s15s
    5. R Let's Bounce!120 / 105 / 90s cooldown · No cost · 300 range——120s105s

    Elastic Slingshot (E) is the long one early: 21s at level 3, so trade once it's down. — means not learned yet at that level.

    All 0 top matchups

    Zac's win rate into each one · green beats Zac's average, rose falls short
    52.0%54.0%

    Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.