Tier list / Top / Warwick

Warwick matchups

You playWarwick

Tier 451.8% win · #35 top

Darius favoured46.8%Warwick wins 46.8% of games into Darius, well below the 51.8% Warwick wins overall.
AgainstDarius

Tier 151.0% win · #2 top

46.8%53.8%

630 gamesSample A 47.6%Sample B 48.1%Sample C 45.1%Gold at 15 −471Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Warwick: Gold 51.3% · Plat 50.7% · Emerald 50.9% · Diamond 53.4%Darius: Gold 50.1% · Plat 50.6% · Emerald 50.8% · Diamond 50.5%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Blade of The Ruined King

    You complete Blade of The Ruined King at ~13 min; Darius completes Youmuu's Ghostblade at ~12 min. You spike together.

  • Level 3: Darius's Apprehend (E) is 26s, your Blood Hunt (W) is 80s, so Darius is back first. Level 6: Darius's ultimate 120s, yours 110s.

  • Ghost

    Darius takes Flash + Ghost in 67.8% of games. You take Flash + Barrier (84.5%).

Build into Darius

Sample B · Emerald+ · 252 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Doran's BladeHealth Potion

    Doran's Blade + Health Potion

    71.0% of games · 45.3% win
    • Doran's BowHealth PotionHealth Potion52.7%
  2. First back

    Long SwordBootsDagger

    Long Sword, Boots, Dagger

    Bought in most games
  3. 1st item13 min

    Blade of The Ruined King

    Blade of The Ruined King

    57.5% of games · 46.2% win
    • Kraken Slayer46.1%
  4. 2nd item21 min

    Stridebreaker

    Stridebreaker

    23.8% of games · 50.0% win
    • Experimental Hexplate47.4%
    • Death's Dance56.3%
  5. 3rd item27 min

    Death's Dance

    Death's Dance

    17.1% of games · 46.5% win
  6. Boots15 min

    Plated Steelcaps

    Plated Steelcaps

    69.4% of games · 48.0% win

Runes

Most played page, 238 games

PrecisionPrecision

  1. Lethal TempoLethal Tempopicked in 94.4%
  2. Presence of MindPresence of Mindpicked in 93.7%
  3. Legend: AlacrityLegend: Alacritypicked in 95.2%
  4. Last StandLast Standpicked in 96.4%

ResolveResolve

  1. RevitalizeRevitalizepicked in 91.7%
  2. Second WindSecond Windpicked in 69.8%

Shards

Attack SpeedAdaptive ForceHealth ScalingAttack Speed · Adaptive Force · Health Scaling

KeystoneWin rate

Skill order

Most played order, 116 games
Q14579
W28101213
E31415
R611

Max

  1. QWE73.4% pick · 182 games45.6%

Darius: W start, max QEW8,908 games

Summoner spells

FlashBarrierFlash + Barrier84.5% pick

FlashGhostDarius: Flash + Ghost, 67.8%21,200 games

Play against Darius

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Darius's abilities

Your opponent · uses mana
  1. P HemorrhagePassive
  2. Q Decimate9 / 7.75 / 6.5 / 5.25 / 4s cooldown · 25 / 30 / 35 / 40 / 45 mana—9s6.5s4s
  3. W Crippling Strike5s cooldown · 40 mana · 300 range5s5s5s5s
  4. E Apprehend26 / 23.5 / 21 / 18.5 / 16s cooldown · 70 / 60 / 50 / 40 / 30 mana · 535 range—26s26s21s
  5. R Noxian Guillotine120 / 100 / 80s cooldown · 100 / 100 / 0 mana · 460 range——120s100s

Apprehend (E) is the long one early: 26s at level 3, so trade once it's down. — means not learned yet at that level.

Warwick's abilities

You · uses mana
  1. P Eternal HungerPassive
  2. Q Jaws of the Beast8 / 7.5 / 7 / 6.5 / 6s cooldown · 80 / 85 / 90 / 95 / 100 mana · 365 range8s8s7s6s
  3. W Blood Hunt80 / 70 / 60 / 50 / 40s cooldown · 55 mana · 4000 range—80s80s60s
  4. E Primal Howl15 / 14 / 13 / 12 / 11s cooldown · 40 mana · 375 range—15s15s15s
  5. R Infinite Duress110 / 90 / 70s cooldown · 100 mana · 25000 range——110s90s

Blood Hunt (W) is the long one early: 80s at level 3, so trade once it's down. — means not learned yet at that level.

All 8 top matchups

Warwick's win rate into each one · green beats Warwick's average, rose falls short
46.0%48.0%50.0%52.0%54.0%56.0%58.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.