Tier list / Top / Rumble

Rumble matchups

You playRumble

Tier 547.1% win · #60 top

An even matchup50.2%Rumble wins 50.2% of games into Jayce, well above the 47.1% Rumble wins overall.
AgainstJayce

Tier 348.0% win · #31 top

50.2%51.4%

866 gamesSample A 52.0%Sample B 51.3%Sample C 49.3%Gold at 15 −384Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Rumble: Gold 47.1% · Plat 46.8% · Emerald 46.0% · Diamond 47.7%Jayce: Gold 46.3% · Plat 47.7% · Emerald 48.1% · Diamond 49.0%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Liandry's Torment

    You complete Liandry's Torment at ~13 min; Jayce completes Youmuu's Ghostblade at ~12 min. You spike together.

  • Level 3: Jayce's Thundering Blow / Acceleration Gate (E) is 20s, your Flamespitter (Q) is 10s, so you're back first.

  • Teleport

    Jayce takes Flash + Teleport in 50.1% of games. You take Flash + Ignite (65.9%).

Build into Jayce

Sample B · Emerald+ · 308 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Doran's RingHealth PotionHealth Potion

    Doran's Ring + Health Potion + Health Potion

    80.2% of games · 52.6% win
    • Doran's ShieldHealth Potion55.6%
  2. First back

    Amplifying TomeBootsFated Ashes

    Amplifying Tome, Boots, Fated Ashes

    Bought in most games
  3. 1st item13 min

    Liandry's Torment

    Liandry's Torment

    79.9% of games · 52.8% win
    • Hextech Rocketbelt59.0%
  4. 2nd item21 min

    Bloodletter's Curse

    Bloodletter's Curse

    28.9% of games · 55.1% win
    • Zhonya's Hourglass53.6%
    • Shadowflame53.2%
  5. 3rd item28 min

    Zhonya's Hourglass

    Zhonya's Hourglass

    20.8% of games · 60.9% win
  6. Boots10 min

    Plated Steelcaps

    Plated Steelcaps

    43.2% of games · 53.4% win
    • Sorcerer's Shoes56.1%
    • Boots of Swiftness52.5%

Runes

Most played page, 199 games

SorcerySorcery

  1. Deathfire TouchDeathfire Touchpicked in 64.6%
  2. Nimbus CloakNimbus Cloakpicked in 91.9%
  3. Absolute FocusAbsolute Focuspicked in 72.7%
  4. ScorchScorchpicked in 96.8%

ResolveResolve

  1. Bone PlatingBone Platingpicked in 64.6%
  2. UnflinchingUnflinchingpicked in 58.8%

Shards

Adaptive ForceAdaptive ForceHealth ScalingAdaptive Force · Adaptive Force · Health Scaling

KeystoneWin rate

  1. Arcane CometArcane Cometpicked in 33.1% · 102 games · no full page60.8%

Skill order

Most played order, 142 games
Q24579
W31415
E18101213
R611

Max

  1. QEW90.8% pick · 275 games52.7%

Jayce: Q start, max QWE5,378 games

Summoner spells

FlashIgniteFlash + Ignite65.9% pick

FlashTeleportJayce: Flash + Teleport, 50.1%13,706 games

Play against Jayce

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Jayce's abilities

Your opponent · uses mana
  1. P Hextech CapacitorPassive
  2. Q To the Skies! / Shock Blast16 / 14 / 12 / 10 / 8 / 6s cooldown · 40 mana · 600 range16s16s12s6s
  3. W Lightning Field / Hyper Charge10s cooldown · 40 mana · 285 range—10s10s10s
  4. E Thundering Blow / Acceleration Gate20 / 18 / 16 / 14 / 12 / 10s cooldown · 55 mana · 240 range—20s20s20s
  5. R Mercury Cannon / Mercury Hammer6s cooldown · No cost · 600 range————

Thundering Blow / Acceleration Gate (E) is the long one early: 20s at level 3, so trade once it's down. — means not learned yet at that level.

Rumble's abilities

You · uses heat
  1. P Junkyard TitanPassive
  2. Q Flamespitter10 / 9 / 8 / 7 / 6s cooldown · No cost · 600 range—10s8s6s
  3. W Scrap Shield6s cooldown · No cost · 20 range—6s6s6s
  4. E Electro Harpoon0.5s cooldown · No cost · 850 range0.5s0.5s0.5s0.5s
  5. R The Equalizer130 / 105 / 80s cooldown · No cost · 1750 range——130s105s

Flamespitter (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

All 12 top matchups

Rumble's win rate into each one · green beats Rumble's average, rose falls short
40.0%42.0%44.0%46.0%48.0%50.0%52.0%54.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.