Irelia matchups
Tier 349.8% win · #19 top
Tier 348.0% win · #31 top
2,778 gamesSample A 54.4%Sample B 54.9%Sample C 54.1%Gold at 15 +802Full matchup pageSample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Irelia: Gold 51.4% · Plat 50.3% · Emerald 50.3% · Diamond 49.8%Jayce: Gold 46.3% · Plat 47.7% · Emerald 48.1% · Diamond 49.0%
Lane plan
Be careful of being punished by Teemo early game. Engage for a kill whenever Irelia’s [E] lands successfully when she has 4 stacks [P] prepared.
Lane tip from this patch's games, play aggressive
You complete Blade of The Ruined King at ~11 min; Jayce completes Youmuu's Ghostblade at ~12 min. You spike together.

Level 3: Jayce's Thundering Blow / Acceleration Gate (E) is 20s, your Defiant Dance (W) is 20s, so you're back together.

Jayce takes Flash + Ignite in 58.9% of games. You take Flash + Ignite (56.1%).
Build into Jayce
Sample B · Emerald+ · 1,106 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00


Doran's Blade + Health Potion
86.7% of games · 53.8% win

60.9%
58.1%
First back



Vampiric Scepter, Long Sword, Recurve Bow
Bought in most games1st item11 min

Blade of The Ruined King
98.4% of games · 54.9% win2nd item18 min

Hullbreaker
55.6% of games · 57.7% win
56.9%
49.0%
3rd item24 min

Death's Dance
30.4% of games · 57.4% win
62.2%
54.0%
Boots11 min

Plated Steelcaps
84.3% of games · 55.1% win
57.9%
Late27–33 min



Death's Dance, Guardian Angel or Wit's End
One of them, for what you're facing
Runes
Most played page, 1,061 games
Precision
Conquerorpicked in 95.9%
Triumphpicked in 95.6%
Legend: Alacritypicked in 98.3%
Last Standpicked in 96.7%
Inspiration
Triple Tonicpicked in 58.3%
Jack Of All Tradespicked in 45.9%
Shards
KeystoneWin rate
Skill order
Most played order, 325 gamesMax
- Q›W›E86.3% pick · 949 games54.9%
- Q›E›W13.7% pick · 151 games53.6%
Jayce: Q start, max Q›W›E182 games
Summoner spells
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Flash + Ignite56.1% pick
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Jayce: Flash + Ignite, 58.9%640 games
Play against Jayce
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteJayce's abilities
Your opponent · uses mana
P Hextech CapacitorPassive
Q To the Skies! / Shock Blast16 / 14 / 12 / 10 / 8 / 6s cooldown · 40 mana · 600 range16s16s12s6s
W Lightning Field / Hyper Charge10s cooldown · 40 mana · 285 range—10s10s10s
E Thundering Blow / Acceleration Gate20 / 18 / 16 / 14 / 12 / 10s cooldown · 55 mana · 240 range—20s20s20s
R Mercury Cannon / Mercury Hammer6s cooldown · No cost · 600 range————
Thundering Blow / Acceleration Gate (E) is the long one early: 20s at level 3, so trade once it's down. — means not learned yet at that level.
Irelia's abilities
You · uses mana
P Ionian FervorPassive
Q Bladesurge10 / 9 / 8 / 7 / 6s cooldown · 15 mana · 600 range10s10s8s6s
W Defiant Dance20 / 18 / 16 / 14 / 12s cooldown · 70 / 75 / 80 / 85 / 90 mana · 825 range—20s20s14s
E Flawless Duet16 / 14.5 / 13 / 11.5 / 10s cooldown · 50 mana · 850 range—16s16s16s
R Vanguard's Edge125 / 105 / 85s cooldown · 100 mana · 950 range——125s125s
Defiant Dance (W) is the long one early: 20s at level 3, so trade once it's down. — means not learned yet at that level.
All 40 top matchups
Irelia's win rate into each one · green beats Irelia's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

