Amumu matchups
Tier 450.7% win · #35 support
Tier 151.0% win · #1 support
505 gamesSample A 51.1%Sample B 56.4%Sample C 54.2%Gold at 15 +36Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Amumu: Gold 52.9% · Plat 51.0% · Emerald 52.3% · Diamond 52.9%Thresh: Gold 50.0% · Plat 50.7% · Emerald 50.8% · Diamond 51.0%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Celestial Opposition at ~0 min; Thresh completes Solstice Sleigh at ~0 min. You spike together.

Level 3: Thresh's Dark Passage (W) is 21s, your Tantrum (E) is 9s, so you're back first. Level 6: Thresh's ultimate 120s, yours 150s.

Thresh takes Flash + Ignite in 57.9% of games. You take Flash + Ignite (75.1%).
Build into Thresh
Sample B · Emerald+ · 197 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00



World Atlas + Health Potion + Health Potion
98.0% of games · 55.4% winFirst back



Cloth Armor, Boots, Kindlegem
Bought in most games1st item0 min

Celestial Opposition
65.5% of games · 55.0% win
53.1%
2nd item13 min

Zeke's Convergence
61.4% of games · 54.5% win3rd item21 min

Locket of the Iron Solari
31.5% of games · 58.1% winBoots12 min

Plated Steelcaps
54.3% of games · 53.3% win
58.3%
68.6%
Runes
Most played page, 172 games
Resolve
Aftershockpicked in 87.3%
Font of Lifepicked in 85.8%
Bone Platingpicked in 81.7%
Unflinchingpicked in 83.8%
Domination
Ultimate Hunterpicked in 85.8%
Cheap Shotpicked in 83.8%
Shards
KeystoneWin rate
Skill order
Most played order, 10 gamesMax
Thresh: Q start, max Q›E›W7,521 games
Summoner spells
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Flash + Ignite75.1% pick
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Thresh: Flash + Ignite, 57.9%36,306 games
Play against Thresh
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteThresh's abilities
Your opponent · uses mana
P DamnationPassive
Q Death Sentence19 / 16.5 / 14 / 11.5 / 9s cooldown · 70 mana · 1075 range19s19s14s9s
W Dark Passage21 / 20 / 19 / 18 / 17s cooldown · 50 / 55 / 60 / 65 / 70 mana · 950 range—21s21s21s
E Flay13 / 12.25 / 11.5 / 10.75 / 10s cooldown · 60 / 65 / 70 / 75 / 80 mana · 500 range—13s13s11.5s
R The Box120 / 100 / 80s cooldown · 100 mana · 450 range——120s100s
Dark Passage (W) is the long one early: 21s at level 3, so trade once it's down. — means not learned yet at that level.
Amumu's abilities
You · uses mana
P Cursed TouchPassive
Q Bandage Toss3s cooldown · 50 mana · 1100 range3s3s3s3s
W Despair1s cooldown · 8 mana · 300 range—1s1s1s
E Tantrum9 / 8 / 7 / 6 / 5s cooldown · 35 mana · 350 range—9s9s7s
R Curse of the Sad Mummy150 / 125 / 100s cooldown · 100 / 150 / 200 mana · 550 range——150s125s
Tantrum (E) is the long one early: 9s at level 3, so trade once it's down. — means not learned yet at that level.
All 2 support matchups
Amumu's win rate into each one · green beats Amumu's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

