Ryze matchups
Tier 546.7% win · #53 mid
Tier 151.0% win · #2 mid
809 gamesSample B 46.8%Sample C 48.6%Gold at 15 −257Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Ryze: Gold 47.3% · Plat 48.9% · Emerald 46.4% · Diamond 49.1%Ahri: Gold 51.2% · Plat 51.2% · Emerald 51.6% · Diamond 50.7%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Rod of Ages at ~12 min; Ahri completes Malignance at ~11 min. You spike together.

Level 3: Ahri's Charm (E) is 12s, your Rune Prison (W) is 11s, so you're back first. Level 6: Ahri's ultimate 140s, yours 180s.

Ahri takes Flash + Ignite in 70.5% of games. You take Flash + Teleport (49.4%).
Build into Ahri
Sample B · Emerald+ · 431 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00



Doran's Ring + Health Potion + Health Potion
80.3% of games · 48.3% win

38.5%
First back



Ruby Crystal, Tear of the Goddess, Boots
Bought in most games1st item12 min

Rod of Ages
91.9% of games · 47.5% win
45.2%
2nd item19 min

Archangel's Staff
84.7% of games · 49.0% win3rd item24 min

Actualizer
57.1% of games · 51.2% winBoots13 min

Mercury's Treads
43.4% of games · 48.7% win
49.1%
45.5%
Late29–29 min


Rabadon's Deathcap or Zhonya's Hourglass
One of them, for what you're facing
Runes
Most played page, 214 games
Sorcery
Deathfire Touchpicked in 49.7%
Manaflow Bandpicked in 92.6%
Transcendencepicked in 63.8%
Gathering Stormpicked in 44.8%
Resolve
Bone Platingpicked in 62.9%
Overgrowthpicked in 60.8%
Shards
KeystoneWin rate
Pick a keystone with a full page to see that page above.
Skill order
Most played order, 210 gamesMax
- Q›E›W97.6% pick · 415 games47.5%
Ahri: W start, max Q›W›E20,699 games
Summoner spells
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Flash + Teleport49.4% pick
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Ahri: Flash + Ignite, 70.5%33,665 games
Play against Ahri
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteAhri's abilities
Your opponent · uses mana
P Essence TheftPassive
Q Orb of Deception7s cooldown · 55 / 65 / 75 / 85 / 95 mana · 970 range—7s7s7s
W Fox-Fire9 / 8 / 7 / 6 / 5s cooldown · 30 mana · 700 range9s9s9s7s
E Charm12s cooldown · 60 mana · 975 range—12s12s12s
R Spirit Rush140 / 120 / 100s cooldown · 100 mana · 450 range——140s120s
Charm (E) is the long one early: 12s at level 3, so trade once it's down. — means not learned yet at that level.
Ryze's abilities
You · uses mana
P Arcane MasteryPassive
Q Overload5s cooldown · 40 / 38 / 36 / 34 / 32 mana · 1000 range—5s5s5s
W Rune Prison11 / 10.5 / 10 / 9.5 / 9s cooldown · 50 / 60 / 70 / 80 / 90 mana · 615 range—11s11s11s
E Spell Flux3.5 / 3.25 / 3 / 2.75 / 2.5s cooldown · 40 / 50 / 60 / 70 / 80 mana · 615 range3.5s3.5s3.5s3s
R Realm Warp180 / 160 / 140s cooldown · 100 mana · 3000 range——180s160s
Rune Prison (W) is the long one early: 11s at level 3, so trade once it's down. — means not learned yet at that level.
All 17 mid matchups
Ryze's win rate into each one · green beats Ryze's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

