Tier list / Mid / Pantheon

Pantheon matchups

You playPantheon

Tier 452.3% win · #33 mid

Pantheon favoured56.2%Pantheon wins 56.2% of games into Yasuo, well above the 52.3% Pantheon wins overall.
AgainstYasuo

Tier 349.0% win · #17 mid

56.2%44.9%

796 gamesSample A 56.7%Sample B 57.8%Sample C 55.6%Gold at 15 +342Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Pantheon: Gold 50.1% · Plat 49.8% · Emerald 50.8% · Diamond 51.2%Yasuo: Gold 49.7% · Plat 49.3% · Emerald 48.8% · Diamond 49.4%

Lane plan

Be careful that Yasuo’s Wind Wall (W) can block Pantheon’s [Q]. Focus on dodging (Q) and try engage with a reinforced [W].

Lane tip from this patch's games, play even
  • Eclipse

    You complete Eclipse at ~10 min; Yasuo completes Immortal Shieldbow at ~13 min. 3 minutes where you're ahead.

  • Level 3: Yasuo's Wind Wall (W) is 25s, your Aegis Assault (E) is 22s, so you're back first. Level 6: Yasuo's ultimate 70s, yours 180s.

  • Ignite

    Yasuo takes Flash + Ignite in 50.4% of games. You take Flash + Ignite (95.6%).

Build into Yasuo

Sample B · Emerald+ · 315 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Doran's BladeHealth Potion

    Doran's Blade + Health Potion

    88.9% of games · 57.9% win
  2. First back

    Long Sword×2BootsPickaxe

    Long Sword, Boots, Pickaxe

    Bought in most games
  3. 1st item10 min

    Eclipse

    Eclipse

    30.5% of games · 64.6% win
    • Voltaic Cyclosword51.5%
    • Youmuu's Ghostblade55.2%
  4. 2nd item18 min

    Voltaic Cyclosword

    Voltaic Cyclosword

    36.5% of games · 63.5% win
    • Bastionbreaker68.3%
    • Serpent's Fang41.0%
  5. 3rd item25 min

    Black Cleaver

    Black Cleaver

    13.7% of games · 60.5% win
    • Serpent's Fang72.2%
  6. Boots13 min

    Plated Steelcaps

    Plated Steelcaps

    61.6% of games · 61.3% win
    • Boots of Swiftness53.7%
    • Ionian Boots of Lucidity52.9%

Runes

Most played page, 88 games

PrecisionPrecision

  1. ConquerorConquerorpicked in 27.9%
  2. TriumphTriumphpicked in 43.8%
  3. Legend: HasteLegend: Hastepicked in 48.6%
  4. Coup de GraceCoup de Gracepicked in 44.1%

DominationDomination

  1. Relentless HunterRelentless Hunterpicked in 35.6%
  2. Cheap ShotCheap Shotpicked in 34.0%

Shards

Adaptive ForceAdaptive ForceHealthAdaptive Force · Adaptive Force · Health

Skill order

Most played order, 133 games
Q14579
W28101213
E31415
R611

Max

  1. QWE79.2% pick · 247 games57.9%

Yasuo: Q start, max QEW14,162 games

Summoner spells

FlashIgniteFlash + Ignite95.6% pick

FlashIgniteYasuo: Flash + Ignite, 50.4%18,466 games

Play against Yasuo

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Yasuo's abilities

Your opponent · uses flow
  1. P Way of the WandererPassive
  2. Q Steel Tempest4s cooldown · No cost · 475 range4s4s4s4s
  3. W Wind Wall25 / 23 / 21 / 19 / 17s cooldown · No cost · 400 range—25s25s25s
  4. E Sweeping Blade0.5 / 0.4 / 0.3 / 0.2 / 0.1s cooldown · No cost · 475 range—0.5s0.5s0.3s
  5. R Last Breath70 / 50 / 30s cooldown · No cost · 1400 range——70s50s

Wind Wall (W) is the long one early: 25s at level 3, so trade once it's down. — means not learned yet at that level.

Pantheon's abilities

You · uses mana
  1. P Mortal WillPassive
  2. Q Comet Spear11 / 10.25 / 9.5 / 8.75 / 8s cooldown · 25 mana · 575 range11s11s9.5s8s
  3. W Shield Vault13 / 12 / 11 / 10 / 9s cooldown · 55 mana · 600 range—13s13s11s
  4. E Aegis Assault22 / 21 / 20 / 19 / 18s cooldown · 80 mana · 400 range—22s22s22s
  5. R Grand Starfall180 / 165 / 150s cooldown · 100 mana · 5500 range——180s165s

Aegis Assault (E) is the long one early: 22s at level 3, so trade once it's down. — means not learned yet at that level.

All 6 mid matchups

Pantheon's win rate into each one · green beats Pantheon's average, rose falls short
50.0%52.0%54.0%56.0%58.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.