Malphite matchups
Tier 451.7% win · #38 mid
Tier 249.0% win · #10 mid
1,366 gamesSample A 55.8%Sample B 55.8%Sample C 56.3%Gold at 15 −172Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Malphite: Gold 51.7% · Plat 49.1% · Emerald 52.1% · Diamond 51.6%Zed: Gold 49.5% · Plat 48.9% · Emerald 49.5% · Diamond 49.2%
Lane plan
Although Malphite is Zed’s counter-pick, you can die if you are hit with his Electrocute before reaching level 3. Avoid his shuriken when fighting him.
Lane tip from this patch's games, play aggressive
You complete Sunfire Aegis at ~13 min; Zed completes Voltaic Cyclosword at ~11 min. 2 minutes where Zed is ahead.

Level 3: Zed's Living Shadow (W) is 20s, your Thunderclap (W) is 10s, so you're back first. Level 6: Zed's ultimate 120s, yours 130s.

Zed takes Flash + Ignite in 90.1% of games. You take Flash + Teleport (57.7%).
Build into Zed
Sample B · Emerald+ · 539 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00



Doran's Ring + Health Potion + Health Potion
81.3% of games · 56.9% win
45.1%
51.2%
First back


Cloth Armor, Boots
Bought in most games1st item13 min

Sunfire Aegis
48.8% of games · 58.2% win
50.0%
2nd item19 min

Thornmail
28.0% of games · 58.3% win
42.5%
58.3%
3rd item25 min

Thornmail
11.3% of games · 54.1% win
64.6%
70.5%
Boots10 min

Plated Steelcaps
77.2% of games · 58.4% win
43.2%
Runes
Most played page, 481 games
Sorcery
Arcane Cometpicked in 89.2%
Manaflow Bandpicked in 89.1%
Transcendencepicked in 87.4%
Scorchpicked in 88.5%
Resolve
Overgrowthpicked in 65.3%
Second Windpicked in 54.0%
Shards
KeystoneWin rate
Skill order
Most played order, 106 gamesMax
- Q›E›W68.9% pick · 370 games51.9%
- Q›W›E20.9% pick · 112 games67.9%
Zed: Q start, max Q›E›W10,520 games
Summoner spells
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Flash + Teleport57.7% pick
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Zed: Flash + Ignite, 90.1%33,126 games
Play against Zed
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteZed's abilities
Your opponent · uses energy
P Contempt for the WeakPassive
Q Razor Shuriken6s cooldown · 75 / 70 / 65 / 60 / 55 energy · 900 range6s6s6s6s
W Living Shadow20 / 19 / 18 / 17 / 16s cooldown · 40 / 35 / 30 / 25 / 20 energy · 650 range—20s20s20s
E Shadow Slash5 / 4.5 / 4 / 3.5 / 3s cooldown · 40 energy · 290 range—5s5s3.5s
R Death Mark120 / 110 / 100s cooldown · No cost · 625 range——120s120s
Living Shadow (W) is the long one early: 20s at level 3, so trade once it's down. — means not learned yet at that level.
Malphite's abilities
You · uses mana
P Granite ShieldPassive
Q Seismic Shard8s cooldown · 70 / 75 / 80 / 85 / 90 mana · 625 range8s8s8s8s
W Thunderclap10 / 9.5 / 9 / 8.5 / 8s cooldown · 30 / 35 / 40 / 45 / 50 mana · 400 range—10s10s10s
E Ground Slam7s cooldown · 50 / 55 / 60 / 65 / 70 mana · 400 range—7s7s7s
R Unstoppable Force130 / 115 / 100s cooldown · 100 mana · 1000 range——130s115s
Thunderclap (W) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
All 4 mid matchups
Malphite's win rate into each one · green beats Malphite's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

