Jayce matchups
Tier 549.8% win · #51 mid
Tier 250.0% win · #6 mid
446 gamesSample A 54.0%Sample B 52.5%Sample C 52.8%Gold at 15 +573Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Jayce: Gold 48.1% · Plat 46.9% · Emerald 48.2% · Diamond 45.3%Yone: Gold 50.2% · Plat 49.8% · Emerald 49.8% · Diamond 49.2%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Youmuu's Ghostblade at ~10 min; Yone completes Immortal Shieldbow at ~13 min. 3 minutes where you're ahead.

Level 3: Yone's Soul Unbound (E) is 22s, your Thundering Blow / Acceleration Gate (E) is 20s, so you're back first.

Yone takes Exhaust + Flash in 42.8% of games. You take Flash + Ignite (61.1%).
Build into Yone
Sample B · Emerald+ · 175 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00


Doran's Blade + Health Potion
92.0% of games · 53.4% winFirst back
×2

Long Sword, Serrated Dirk, Tear of the Goddess
Bought in most games1st item10 min

Youmuu's Ghostblade
49.1% of games · 48.8% win
52.4%
2nd item18 min

Manamune
39.4% of games · 58.0% win
46.0%
3rd item22 min

Voltaic Cyclosword
20.0% of games · 62.9% winBoots13 min

Ionian Boots of Lucidity
41.1% of games · 45.8% win
63.0%
60.6%
Runes
Most played page, 86 games
Sorcery
Stormraider's Surgepicked in 49.1%
Manaflow Bandpicked in 50.3%
Absolute Focuspicked in 37.7%
Gathering Stormpicked in 29.7%
Precision
Cut Downpicked in 26.9%
Legend: Hastepicked in 22.3%
Shards
Skill order
Most played order, 34 gamesMax
- Q›W›E85.0% pick · 147 games55.8%
Yone: Q start, max Q›E›W17,165 games
Summoner spells
![]()
Flash + Ignite61.1% pick
![]()
Yone: Exhaust + Flash, 42.8%14,091 games
Play against Yone
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteYone's abilities
Your opponent · uses flow
P Way of the HunterPassive
Q Mortal Steel4s cooldown · No cost · 450 range4s4s4s4s
W Spirit Cleave14s cooldown · No cost · 700 range—14s14s14s
E Soul Unbound22 / 19 / 16 / 13 / 10s cooldown · No cost · 25000 range—22s22s16s
R Fate Sealed120 / 100 / 80s cooldown · No cost · 1000 range——120s100s
Soul Unbound (E) is the long one early: 22s at level 3, so trade once it's down. — means not learned yet at that level.
Jayce's abilities
You · uses mana
P Hextech CapacitorPassive
Q To the Skies! / Shock Blast16 / 14 / 12 / 10 / 8 / 6s cooldown · 40 mana · 600 range16s16s12s6s
W Lightning Field / Hyper Charge10s cooldown · 40 mana · 285 range—10s10s10s
E Thundering Blow / Acceleration Gate20 / 18 / 16 / 14 / 12 / 10s cooldown · 55 mana · 240 range—20s20s20s
R Mercury Cannon / Mercury Hammer6s cooldown · No cost · 600 range————
Thundering Blow / Acceleration Gate (E) is the long one early: 20s at level 3, so trade once it's down. — means not learned yet at that level.
All 1 mid matchups
Jayce's win rate into each one · green beats Jayce's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

