Tier list / Mid / Azir

Azir matchups

You playAzir

Tier 548.0% win · #50 mid

Azir favoured53.5%Azir wins 53.5% of games into Yasuo, well above the 48.0% Azir wins overall.
AgainstYasuo

Tier 349.0% win · #17 mid

53.5%46.2%

902 gamesSample A 52.0%Sample B 55.0%Sample C 53.3%Gold at 15 −104Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Azir: Gold 46.8% · Plat 47.6% · Emerald 48.5% · Diamond 47.5%Yasuo: Gold 49.7% · Plat 49.3% · Emerald 48.8% · Diamond 49.4%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Nashor's Tooth

    You complete Nashor's Tooth at ~11 min; Yasuo completes Immortal Shieldbow at ~13 min. 2 minutes where you're ahead.

  • Level 3: Yasuo's Wind Wall (W) is 25s, your Shifting Sands (E) is 22s, so you're back first. Level 6: Yasuo's ultimate 70s, yours 120s.

  • Ignite

    Yasuo takes Flash + Ignite in 50.4% of games. You take Flash + Teleport (73.4%).

Build into Yasuo

Sample B · Emerald+ · 368 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Doran's RingHealth PotionHealth Potion

    Doran's Ring + Health Potion + Health Potion

    98.9% of games · 54.9% win
  2. First back

    Blasting WandRecurve BowAmplifying Tome

    Blasting Wand, Recurve Bow, Amplifying Tome

    Bought in most games
  3. 1st item11 min

    Nashor's Tooth

    Nashor's Tooth

    88.0% of games · 56.8% win
  4. 2nd item20 min

    Shadowflame

    Shadowflame

    52.7% of games · 56.7% win
  5. 3rd item26 min

    Rabadon's Deathcap

    Rabadon's Deathcap

    20.6% of games · 63.2% win
    • Zhonya's Hourglass60.0%
  6. Boots14 min

    Sorcerer's Shoes

    Sorcerer's Shoes

    78.3% of games · 55.6% win
    • Plated Steelcaps54.2%
  7. Late31–31 min

    Zhonya's Hourglass

    Zhonya's Hourglass

    One of them, for what you're facing

Runes

Most played page, 197 games

PrecisionPrecision

  1. Press the AttackPress the Attackpicked in 53.5%
  2. Presence of MindPresence of Mindpicked in 84.2%
  3. Legend: AlacrityLegend: Alacritypicked in 91.8%
  4. Cut DownCut Downpicked in 83.4%

ResolveResolve

  1. Bone PlatingBone Platingpicked in 48.9%
  2. OvergrowthOvergrowthpicked in 47.8%

Shards

Attack SpeedAdaptive ForceHealth ScalingAttack Speed · Adaptive Force · Health Scaling

KeystoneWin rate

  1. Lethal TempoLethal Tempopicked in 35.3% · 130 games · no full page55.4%

Skill order

Most played order, 196 games
Q28101213
W14579
E31415
R611

Max

  1. WQE98.3% pick · 353 games55.8%

Yasuo: Q start, max QEW14,162 games

Summoner spells

FlashTeleportFlash + Teleport73.4% pick

FlashIgniteYasuo: Flash + Ignite, 50.4%18,466 games

Play against Yasuo

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Yasuo's abilities

Your opponent · uses flow
  1. P Way of the WandererPassive
  2. Q Steel Tempest4s cooldown · No cost · 475 range4s4s4s4s
  3. W Wind Wall25 / 23 / 21 / 19 / 17s cooldown · No cost · 400 range—25s25s25s
  4. E Sweeping Blade0.5 / 0.4 / 0.3 / 0.2 / 0.1s cooldown · No cost · 475 range—0.5s0.5s0.3s
  5. R Last Breath70 / 50 / 30s cooldown · No cost · 1400 range——70s50s

Wind Wall (W) is the long one early: 25s at level 3, so trade once it's down. — means not learned yet at that level.

Azir's abilities

You · uses mana
  1. P Shurima's LegacyPassive
  2. Q Conquering Sands14 / 12 / 10 / 8 / 6s cooldown · 70 / 80 / 90 / 100 / 110 mana · 740 range—14s14s10s
  3. W Arise!1.5s cooldown · 40 / 35 / 30 / 25 / 20 mana · 525 range1.5s1.5s1.5s1.5s
  4. E Shifting Sands22 / 20.5 / 19 / 17.5 / 16s cooldown · 60 mana · 1100 range—22s22s22s
  5. R Emperor's Divide120 / 105 / 90s cooldown · 100 mana · 250 range——120s105s

Shifting Sands (E) is the long one early: 22s at level 3, so trade once it's down. — means not learned yet at that level.

All 12 mid matchups

Azir's win rate into each one · green beats Azir's average, rose falls short
36.0%38.0%40.0%42.0%44.0%46.0%48.0%50.0%52.0%54.0%56.0%58.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.