Aurora matchups
Tier 351.3% win · #18 mid
Tier 151.0% win · #2 mid
1,957 gamesSample A 52.3%Sample B 53.4%Sample C 53.3%Gold at 15 +124Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Aurora: Gold 49.6% · Plat 49.9% · Emerald 50.9% · Diamond 51.9%Ahri: Gold 51.2% · Plat 51.2% · Emerald 51.6% · Diamond 50.7%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Stormsurge at ~12 min; Ahri completes Malignance at ~11 min. You spike together.

Level 3: Ahri's Charm (E) is 12s, your Across the Veil (W) is 22s, so Ahri is back first. Level 6: both ultimates 140s.

Ahri takes Flash + Ignite in 70.5% of games. You take Flash + Ignite (52.3%).
Build into Ahri
Sample B · Emerald+ · 767 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00



Doran's Ring + Health Potion + Health Potion
99.9% of games · 53.5% winFirst back
×2

Amplifying Tome, Boots, Hextech Alternator
Bought in most games1st item12 min

Stormsurge
55.4% of games · 55.3% win
51.2%
2nd item20 min

Shadowflame
73.8% of games · 54.6% win
59.3%
3rd item27 min

Rabadon's Deathcap
28.7% of games · 58.6% win
64.1%
57.5%
Boots13 min

Sorcerer's Shoes
90.9% of games · 54.4% win
56.3%
Late30–30 min



Rabadon's Deathcap, Zhonya's Hourglass or Void Staff
One of them, for what you're facing
Runes
Most played page, 735 games
Domination
Electrocutepicked in 95.8%
Sudden Impactpicked in 59.2%
Grisly Mementospicked in 76.8%
Ultimate Hunterpicked in 93.9%
Sorcery
Manaflow Bandpicked in 74.4%
Scorchpicked in 40.0%
Shards
KeystoneWin rate
Skill order
Most played order, 411 gamesMax
- Q›E›W98.8% pick · 749 games53.4%
Ahri: W start, max Q›W›E20,699 games
Summoner spells
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Flash + Ignite52.3% pick
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Ahri: Flash + Ignite, 70.5%33,665 games
Play against Ahri
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteAhri's abilities
Your opponent · uses mana
P Essence TheftPassive
Q Orb of Deception7s cooldown · 55 / 65 / 75 / 85 / 95 mana · 970 range—7s7s7s
W Fox-Fire9 / 8 / 7 / 6 / 5s cooldown · 30 mana · 700 range9s9s9s7s
E Charm12s cooldown · 60 mana · 975 range—12s12s12s
R Spirit Rush140 / 120 / 100s cooldown · 100 mana · 450 range——140s120s
Charm (E) is the long one early: 12s at level 3, so trade once it's down. — means not learned yet at that level.
Aurora's abilities
You · uses mana
P Spirit AbjurationPassive
Q Twofold Hex9 / 8.5 / 8 / 7.5 / 7s cooldown · 60 mana · 900 range9s9s8s7s
W Across the Veil22 / 21 / 20 / 19 / 18s cooldown · 80 mana · 700 range—22s22s22s
E The Weirding15 / 14 / 13 / 12 / 11s cooldown · 80 mana · 825 range—15s15s13s
R Between Worlds140 / 120 / 100s cooldown · 100 mana · 250 range——140s120s
Across the Veil (W) is the long one early: 22s at level 3, so trade once it's down. — means not learned yet at that level.
All 26 mid matchups
Aurora's win rate into each one · green beats Aurora's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

