Warwick matchups
Tier 350.9% win · #20 jungle
Tier 248.0% win · #14 jungle
1,769 gamesSample A 50.1%Sample B 53.3%Sample C 50.6%Gold at 15 −3Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Warwick: Gold 51.9% · Plat 52.0% · Emerald 50.9% · Diamond 50.8%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%
Lane plan
Avoid Lee Sin’s Sonic Wave (Q) when fighting him! Fight him 1vs1 to gain the upper hand and eventually get a kill off him.
Lane tip from this patch's games, play aggressive
You complete Stridebreaker at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Blood Hunt (W) is 80s, so Lee Sin is back first. Level 6: both ultimates 110s.

Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (95.9%).
Build into Lee Sin
Sample B · Emerald+ · 724 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00

Gustwalker Hatchling
36.0% of games · 51.7% win
56.7%
48.8%
First back



Long Sword, Boots, Dagger
Bought in most games1st item11 min

Stridebreaker
34.7% of games · 55.0% win
56.4%
55.1%
2nd item19 min

Blade of The Ruined King
37.3% of games · 58.5% win
57.0%
54.3%
3rd item25 min

Death's Dance
17.3% of games · 54.4% win
50.0%
49.2%
Boots15 min

Plated Steelcaps
48.6% of games · 55.4% win
56.0%
43.8%
Late30–30 min


Spirit Visage or Thornmail
One of them, for what you're facing
Runes
Most played page, 594 games
Precision
Lethal Tempopicked in 82.0%
Triumphpicked in 98.3%
Legend: Alacritypicked in 96.3%
Last Standpicked in 90.1%
Sorcery
Celeritypicked in 72.4%
Waterwalkingpicked in 67.1%
Shards
KeystoneWin rate
Pick a keystone with a full page to see that page above.
Skill order
Most played order, 223 gamesMax
- W›Q›E73.7% pick · 515 games54.8%
- Q›W›E21.3% pick · 149 games54.4%
Lee Sin: E start, max Q›W›E18,087 games
Summoner spells
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Flash + Smite95.9% pick
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Lee Sin: Flash + Smite, 100.0%56,165 games
Play against Lee Sin
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteLee Sin's abilities
Your opponent · uses energy
P FlurryPassive
Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s
Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
Warwick's abilities
You · uses mana
P Eternal HungerPassive
Q Jaws of the Beast8 / 7.5 / 7 / 6.5 / 6s cooldown · 80 / 85 / 90 / 95 / 100 mana · 365 range8s8s8s7s
W Blood Hunt80 / 70 / 60 / 50 / 40s cooldown · 55 mana · 4000 range—80s60s40s
E Primal Howl15 / 14 / 13 / 12 / 11s cooldown · 40 mana · 375 range—15s15s15s
R Infinite Duress110 / 90 / 70s cooldown · 100 mana · 25000 range——110s90s
Blood Hunt (W) is the long one early: 80s at level 3, so trade once it's down. — means not learned yet at that level.
All 26 jungle matchups
Warwick's win rate into each one · green beats Warwick's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

