Shen matchups
Tier 548.7% win · #54 jungle
Tier 248.0% win · #14 jungle
502 gamesSample A 42.0%Sample B 45.2%Sample C 41.8%Gold at 15 −651Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Shen: Gold 51.2% · Plat 49.3% · Emerald 49.9% · Diamond 46.8%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Protoplasm Harness at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Shadow Dash (E) is 18s, so Lee Sin is back first. Level 6: Lee Sin's ultimate 110s, yours 200s.

Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (99.5%).
Build into Lee Sin
Sample B · Emerald+ · 196 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00


Mosstomper Seedling + Health Potion
28.1% of games · 49.1% win
41.9%
44.7%
First back



Ruby Crystal, Giant's Belt, Boots
Bought in most games1st item11 min

Protoplasm Harness
41.8% of games · 54.9% win
44.2%
2nd item20 min

Dusk and Dawn
20.9% of games · 48.8% win
52.6%
Boots15 min

Plated Steelcaps
50.0% of games · 42.9% win
47.5%
55.3%
Runes
Most played page, 127 games
Resolve
Guardianpicked in 64.8%
Shield Bashpicked in 79.1%
Conditioningpicked in 69.4%
Overgrowthpicked in 62.2%
Sorcery
Axiom Arcanistpicked in 63.8%
Transcendencepicked in 60.7%
Shards
KeystoneWin rate
Skill order
Most played order, 70 gamesMax
- Q›E›W97.9% pick · 184 games47.8%
Lee Sin: E start, max Q›W›E18,087 games
Summoner spells
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Flash + Smite99.5% pick
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Lee Sin: Flash + Smite, 100.0%56,165 games
Play against Lee Sin
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteLee Sin's abilities
Your opponent · uses energy
P FlurryPassive
Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s
Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
Shen's abilities
You · uses energy
P Ki BarrierPassive
Q Twilight Assault8 / 7.25 / 6.5 / 5.75 / 5s cooldown · 140 / 130 / 120 / 110 / 100 energy · 400 range8s7.3s6.5s5s
W Spirit's Refuge16 / 14.5 / 13 / 11.5 / 10s cooldown · 40 energy · 400 range——16s16s
E Shadow Dash18 / 16 / 14 / 12 / 10s cooldown · 150 energy · 600 range—18s18s14s
R Stand United200 / 180 / 160s cooldown · No cost · 35000 range——200s180s
Shadow Dash (E) is the long one early: 18s at level 3, so trade once it's down. — means not learned yet at that level.
All 3 jungle matchups
Shen's win rate into each one · green beats Shen's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

