Tier list / Jungle / Rek'Sai

Rek'Sai matchups

You playRek'Sai

Tier 352.7% win · #23 jungle

Rek'Sai favoured57.7%Rek'Sai wins 57.7% of games into Lee Sin, well above the 52.7% Rek'Sai wins overall.
AgainstLee Sin

Tier 248.0% win · #14 jungle

57.7%44.0%

1,278 gamesSample A 60.3%Sample B 58.7%Sample C 55.6%Gold at 15 ±0Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Rek'Sai: Gold 48.6% · Plat 52.5% · Emerald 50.8% · Diamond 52.3%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%

Lane plan

Lee Sin is not called a counter pick for nothing! Try to contest Rift Scuttlers as Rek’Sai is strong early game. Keep your airborne on reserve until Lee Sin closes in first.

Lane tip from this patch's games, play even
  • Stridebreaker

    You complete Stridebreaker at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

  • Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Furious Bite / Tunnel (E) is 6s, so you're back first. Level 6: Lee Sin's ultimate 110s, yours 120s.

  • Smite

    Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (100.0%).

Build into Lee Sin

Sample B · Emerald+ · 513 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Scorchclaw PupHealth Potion

    Scorchclaw Pup + Health Potion

    55.8% of games · 61.9% win
    • Scorchclaw Pup53.3%
    • Gustwalker HatchlingHealth Potion51.5%
  2. First back

    Long Sword×2TiamatRuby Crystal

    Long Sword, Tiamat, Ruby Crystal

    Bought in most games
  3. 1st item11 min

    Stridebreaker

    Stridebreaker

    62.8% of games · 57.5% win
    • Titanic Hydra67.7%
  4. 2nd item19 min

    Spear of Shojin

    Spear of Shojin

    60.4% of games · 61.3% win
    • Black Cleaver52.3%
  5. 3rd item25 min

    Death's Dance

    Death's Dance

    17.3% of games · 61.8% win
    • Sterak's Gage60.7%
    • Black Cleaver57.1%
  6. Boots16 min

    Plated Steelcaps

    Plated Steelcaps

    54.2% of games · 61.9% win
    • Mercury's Treads62.0%

Runes

Most played page, 413 games

PrecisionPrecision

  1. ConquerorConquerorpicked in 80.5%
  2. TriumphTriumphpicked in 82.8%
  3. Legend: AlacrityLegend: Alacritypicked in 79.3%
  4. Coup de GraceCoup de Gracepicked in 78.9%

InspirationInspiration

  1. Cosmic InsightCosmic Insightpicked in 80.5%
  2. Magical FootwearMagical Footwearpicked in 78.2%

Shards

Attack SpeedAdaptive ForceHealth ScalingAttack Speed · Adaptive Force · Health Scaling

KeystoneWin rate

Skill order

Most played order, 215 games
Q14579
W21415
E38101213
R611

Max

  1. QEW78.6% pick · 394 games61.9%

Lee Sin: E start, max QWE18,087 games

Summoner spells

FlashSmiteFlash + Smite100.0% pick

FlashSmiteLee Sin: Flash + Smite, 100.0%56,165 games

Play against Lee Sin

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Lee Sin's abilities

Your opponent · uses energy
  1. P FlurryPassive
  2. Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
  3. W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
  4. E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
  5. R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s

Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

Rek'Sai's abilities

You · uses rage
  1. P Fury of the Xer'SaiPassive
  2. Q Queen's Wrath / Prey Seeker4 / 3.5 / 3 / 2.5 / 2s cooldown · No cost · 325 range4s4s3s2s
  3. W Burrow / Un-burrow4s cooldown · No cost · 1650 range—4s4s4s
  4. E Furious Bite / Tunnel6s cooldown · No cost · 250 range—6s6s6s
  5. R Void Rush120 / 100 / 80s cooldown · No cost · 1500 range——120s100s

Furious Bite / Tunnel (E) is the long one early: 6s at level 3, so trade once it's down. — means not learned yet at that level.

All 10 jungle matchups

Rek'Sai's win rate into each one · green beats Rek'Sai's average, rose falls short
46.0%48.0%50.0%52.0%54.0%56.0%58.0%60.0%62.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.