Tier list / Jungle / Nocturne

Nocturne matchups

You playNocturne

Tier 448.9% win · #41 jungle

An even matchup51.1%Nocturne wins 51.1% of games into Lee Sin, well above the 48.9% Nocturne wins overall.
AgainstLee Sin

Tier 248.0% win · #14 jungle

51.1%49.9%

2,113 gamesSample B 53.3%Sample C 50.6%Gold at 15 −126Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Nocturne: Gold 50.3% · Plat 50.4% · Emerald 49.2% · Diamond 49.1%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Experimental Hexplate

    You complete Experimental Hexplate at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

  • Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Shroud of Darkness (W) is 20s, so Lee Sin is back first. Level 6: Lee Sin's ultimate 110s, yours 160s.

  • Smite

    Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (98.8%).

Build into Lee Sin

Sample B · Emerald+ · 1,146 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Scorchclaw PupHealth Potion

    Scorchclaw Pup + Health Potion

    52.3% of games · 55.3% win
    • Scorchclaw Pup52.0%
    • Gustwalker HatchlingHealth Potion51.2%
  2. First back

    Long SwordBoots

    Long Sword, Boots

    Bought in most games
  3. 1st item11 min

    Experimental Hexplate

    Experimental Hexplate

    35.3% of games · 57.8% win
    • Profane Hydra48.4%
    • Axiom Arc55.1%
  4. 2nd item17 min

    Axiom Arc

    Axiom Arc

    26.5% of games · 52.6% win
    • Stridebreaker59.8%
    • Experimental Hexplate53.8%
  5. 3rd item23 min

    Voltaic Cyclosword

    Voltaic Cyclosword

    13.7% of games · 56.0% win
    • Death's Dance57.4%
    • Black Cleaver63.4%
  6. Boots17 min

    Plated Steelcaps

    Plated Steelcaps

    44.1% of games · 54.9% win
    • Mercury's Treads59.4%
    • Ionian Boots of Lucidity55.2%
  7. Late30–33 min

    Guardian AngelLord Dominik's RegardsDeath's Dance

    Guardian Angel, Lord Dominik's Regards or Death's Dance

    One of them, for what you're facing

Runes

Most played page, 399 games

PrecisionPrecision

  1. ConquerorConquerorpicked in 34.8%
  2. TriumphTriumphpicked in 62.7%
  3. Legend: AlacrityLegend: Alacritypicked in 61.8%
  4. Last StandLast Standpicked in 45.5%

DominationDomination

  1. Ultimate HunterUltimate Hunterpicked in 58.8%
  2. Grisly MementosGrisly Mementospicked in 44.7%

Shards

Attack SpeedAdaptive ForceHealth ScalingAttack Speed · Adaptive Force · Health Scaling

KeystoneWin rate

  1. Lethal TempoLethal Tempopicked in 27.7% · 317 games · no full page53.3%

Pick a keystone with a full page to see that page above.

Skill order

Most played order, 284 games
Q14579
W21415
E38101213
R611

Max

  1. QEW76.4% pick · 850 games54.6%
  2. QWE23.5% pick · 261 games55.9%

Lee Sin: E start, max QWE18,087 games

Summoner spells

FlashSmiteFlash + Smite98.8% pick

FlashSmiteLee Sin: Flash + Smite, 100.0%56,165 games

Play against Lee Sin

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Lee Sin's abilities

Your opponent · uses energy
  1. P FlurryPassive
  2. Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
  3. W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
  4. E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
  5. R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s

Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

Nocturne's abilities

You · uses mana
  1. P Umbra BladesPassive
  2. Q Duskbringer8s cooldown · 60 / 65 / 70 / 75 / 80 mana · 1125 range8s8s8s8s
  3. W Shroud of Darkness20 / 18 / 16 / 14 / 12s cooldown · 50 mana · 20 range—20s20s20s
  4. E Unspeakable Horror15 / 14 / 13 / 12 / 11s cooldown · 60 / 65 / 70 / 75 / 80 mana · 425 range—15s15s13s
  5. R Paranoia160 / 130 / 100s cooldown · 100 mana · 2500 / 3250 / 4000 range——160s130s

Shroud of Darkness (W) is the long one early: 20s at level 3, so trade once it's down. — means not learned yet at that level.

All 32 jungle matchups

Nocturne's win rate into each one · green beats Nocturne's average, rose falls short
40.0%42.0%44.0%46.0%48.0%50.0%52.0%54.0%56.0%58.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.