Naafiri matchups
Tier 250.7% win · #11 jungle
Tier 248.0% win · #14 jungle
4,369 gamesSample A 54.3%Sample B 56.0%Sample C 54.6%Gold at 15 +108Full matchup pageSample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Naafiri: Gold 50.6% · Plat 51.0% · Emerald 51.0% · Diamond 49.9%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Voltaic Cyclosword at ~10 min; Lee Sin completes Eclipse at ~10 min. You spike together.

Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your The Call of the Pack (W) is 26s, so Lee Sin is back first. Level 6: both ultimates 110s.

Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (99.3%).
Build into Lee Sin
Sample B · Emerald+ · 1,567 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00


Scorchclaw Pup + Health Potion
58.8% of games · 58.2% win
52.0%
60.2%
First back
×2
Long Sword, The Brutalizer
Bought in most games1st item10 min

Voltaic Cyclosword
76.5% of games · 55.8% win
58.1%
55.6%
2nd item18 min

Black Cleaver
52.6% of games · 58.6% win
57.3%
58.0%
3rd item24 min

Death's Dance
28.8% of games · 63.4% win
60.3%
58.4%
Boots14 min

Ionian Boots of Lucidity
43.5% of games · 59.4% win
55.6%
61.5%
Late29–33 min



Guardian Angel, Death's Dance or Edge of Night
One of them, for what you're facing
Runes
Most played page, 1,472 games
Precision
Conquerorpicked in 93.9%
Triumphpicked in 93.9%
Legend: Alacritypicked in 76.3%
Coup de Gracepicked in 80.2%
Inspiration
Cosmic Insightpicked in 77.6%
Magical Footwearpicked in 72.1%
Shards
KeystoneWin rate
Skill order
Most played order, 826 gamesMax
- Q›E›W97.4% pick · 1,478 games57.8%
Lee Sin: E start, max Q›W›E541 games
Summoner spells
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Flash + Smite99.3% pick
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Lee Sin: Flash + Smite, 100.0%1,726 games
Play against Lee Sin
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteLee Sin's abilities
Your opponent · uses energy
P FlurryPassive
Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s
Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
Naafiri's abilities
You · uses mana
P We Are MorePassive
Q Darkin Daggers9 / 8.5 / 8 / 7.5 / 7s cooldown · 50 / 60 / 70 / 80 / 90 mana · 900 range9s9s8s7s
W The Call of the Pack26 / 24 / 22 / 20 / 18s cooldown · 60 mana · 400 range—26s26s26s
E Eviscerate11 / 10 / 9 / 8 / 7s cooldown · 40 mana · 450 range—11s11s9s
R Hounds' Pursuit110 / 95 / 80s cooldown · 100 mana · 900 range——110s95s
The Call of the Pack (W) is the long one early: 26s at level 3, so trade once it's down. — means not learned yet at that level.
All 35 jungle matchups
Naafiri's win rate into each one · green beats Naafiri's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

