Locke matchups
Tier 548.1% win · #63 jungle
Tier 248.0% win · #14 jungle
487 gamesSample A 52.0%Sample B 54.1%Sample C 50.6%Gold at 15 +379Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Locke: Gold 44.0% · Plat 42.7% · Emerald 47.5% · Diamond 46.0%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Lich Bane at ~10 min; Lee Sin completes Eclipse at ~10 min. You spike together.

Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Soul Ignition (W) is 18s, so Lee Sin is back first. Level 6: Lee Sin's ultimate 110s, yours 120s.

Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (100.0%).
Build into Lee Sin
Sample B · Emerald+ · 189 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00


Scorchclaw Pup + Health Potion
59.8% of games · 54.0% win
56.4%
First back



Amplifying Tome, Dark Seal, Blasting Wand
Bought in most games1st item10 min

Lich Bane
93.1% of games · 54.0% win2nd item18 min

Shadowflame
56.6% of games · 50.5% win
63.3%
3rd item24 min

Zhonya's Hourglass
28.6% of games · 61.1% winBoots13 min

Sorcerer's Shoes
87.3% of games · 52.1% win
Runes
Most played page, 164 games
Domination
Dark Harvestpicked in 86.8%
Sudden Impactpicked in 95.2%
Sixth Sensepicked in 89.9%
Treasure Hunterpicked in 83.1%
Precision
Triumphpicked in 52.4%
Legend: Hastepicked in 39.2%
Shards
KeystoneWin rate
Skill order
Most played order, 79 gamesMax
- Q›E›W88.1% pick · 163 games54.6%
Lee Sin: E start, max Q›W›E18,087 games
Summoner spells
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Flash + Smite100.0% pick
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Lee Sin: Flash + Smite, 100.0%56,165 games
Play against Lee Sin
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteLee Sin's abilities
Your opponent · uses energy
P FlurryPassive
Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s
Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
Locke's abilities
You · uses mana
P Silver StakePassive
Q Ritual Nails10 / 9 / 8 / 7 / 6s cooldown · 70 mana · 950 range10s10s8s6s
W Soul Ignition18 / 17 / 16 / 15 / 14s cooldown · 60 / 65 / 70 / 75 / 80 mana · 250 range—18s18s18s
E Ashen Pursuit10s cooldown · 30 / 40 / 50 / 60 / 70 mana · 425 range—10s10s10s
R Purgatory120 / 100 / 80s cooldown · 100 mana · 1000 range——120s100s
Soul Ignition (W) is the long one early: 18s at level 3, so trade once it's down. — means not learned yet at that level.
All 1 jungle matchups
Locke's win rate into each one · green beats Locke's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

