Tier list / Jungle / Locke

Locke matchups

You playLocke

Tier 548.1% win · #63 jungle

An even matchup51.4%Locke wins 51.4% of games into Lee Sin, well above the 48.1% Locke wins overall.
AgainstLee Sin

Tier 248.0% win · #14 jungle

51.4%50.1%

487 gamesSample A 52.0%Sample B 54.1%Sample C 50.6%Gold at 15 +379Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Locke: Gold 44.0% · Plat 42.7% · Emerald 47.5% · Diamond 46.0%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Lich Bane

    You complete Lich Bane at ~10 min; Lee Sin completes Eclipse at ~10 min. You spike together.

  • Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Soul Ignition (W) is 18s, so Lee Sin is back first. Level 6: Lee Sin's ultimate 110s, yours 120s.

  • Smite

    Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (100.0%).

Build into Lee Sin

Sample B · Emerald+ · 189 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Scorchclaw PupHealth Potion

    Scorchclaw Pup + Health Potion

    59.8% of games · 54.0% win
    • Scorchclaw Pup56.4%
  2. First back

    Amplifying TomeDark SealBlasting Wand

    Amplifying Tome, Dark Seal, Blasting Wand

    Bought in most games
  3. 1st item10 min

    Lich Bane

    Lich Bane

    93.1% of games · 54.0% win
  4. 2nd item18 min

    Shadowflame

    Shadowflame

    56.6% of games · 50.5% win
    • Stormsurge63.3%
  5. 3rd item24 min

    Zhonya's Hourglass

    Zhonya's Hourglass

    28.6% of games · 61.1% win
  6. Boots13 min

    Sorcerer's Shoes

    Sorcerer's Shoes

    87.3% of games · 52.1% win

Runes

Most played page, 164 games

DominationDomination

  1. Dark HarvestDark Harvestpicked in 86.8%
  2. Sudden ImpactSudden Impactpicked in 95.2%
  3. Sixth SenseSixth Sensepicked in 89.9%
  4. Treasure HunterTreasure Hunterpicked in 83.1%

PrecisionPrecision

  1. TriumphTriumphpicked in 52.4%
  2. Legend: HasteLegend: Hastepicked in 39.2%

Shards

Adaptive ForceAdaptive ForceHealth ScalingAdaptive Force · Adaptive Force · Health Scaling

KeystoneWin rate

Skill order

Most played order, 79 games
Q14579
W31415
E28101213
R611

Max

  1. QEW88.1% pick · 163 games54.6%

Lee Sin: E start, max QWE18,087 games

Summoner spells

FlashSmiteFlash + Smite100.0% pick

FlashSmiteLee Sin: Flash + Smite, 100.0%56,165 games

Play against Lee Sin

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Lee Sin's abilities

Your opponent · uses energy
  1. P FlurryPassive
  2. Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
  3. W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
  4. E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
  5. R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s

Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

Locke's abilities

You · uses mana
  1. P Silver StakePassive
  2. Q Ritual Nails10 / 9 / 8 / 7 / 6s cooldown · 70 mana · 950 range10s10s8s6s
  3. W Soul Ignition18 / 17 / 16 / 15 / 14s cooldown · 60 / 65 / 70 / 75 / 80 mana · 250 range—18s18s18s
  4. E Ashen Pursuit10s cooldown · 30 / 40 / 50 / 60 / 70 mana · 425 range—10s10s10s
  5. R Purgatory120 / 100 / 80s cooldown · 100 mana · 1000 range——120s100s

Soul Ignition (W) is the long one early: 18s at level 3, so trade once it's down. — means not learned yet at that level.

All 1 jungle matchups

Locke's win rate into each one · green beats Locke's average, rose falls short
48.0%50.0%52.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.