Tier list / Jungle / Karthus

Karthus matchups

You playKarthus

Tier 550.2% win · #52 jungle

Karthus favoured51.8%Karthus wins 51.8% of games into Lee Sin, a little above the 50.2% Karthus wins overall.
AgainstLee Sin

Tier 248.0% win · #14 jungle

51.8%49.5%

883 gamesSample A 53.0%Sample B 52.9%Sample C 51.4%Gold at 15 +70Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Karthus: Gold 49.2% · Plat 48.3% · Emerald 48.8% · Diamond 49.1%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Blackfire Torch

    You complete Blackfire Torch at ~10 min; Lee Sin completes Eclipse at ~10 min. You spike together.

  • Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Defile (E) is 0.5s, so you're back first. Level 6: Lee Sin's ultimate 110s, yours 200s.

  • Smite

    Lee Sin takes Flash + Smite in 100.0% of games. You take Exhaust + Smite (53.7%).

Build into Lee Sin

Sample B · Emerald+ · 348 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Scorchclaw PupHealth Potion

    Scorchclaw Pup + Health Potion

    51.7% of games · 51.1% win
    • Scorchclaw Pup58.0%
  2. First back

    Amplifying TomeLost ChapterFated Ashes

    Amplifying Tome, Lost Chapter, Fated Ashes

    Bought in most games
  3. 1st item10 min

    Blackfire Torch

    Blackfire Torch

    82.5% of games · 54.0% win
    • Malignance55.6%
  4. 2nd item18 min

    Shadowflame

    Shadowflame

    55.2% of games · 56.8% win
    • Liandry's Torment51.9%
  5. 3rd item23 min

    Zhonya's Hourglass

    Zhonya's Hourglass

    20.7% of games · 65.3% win
    • Rabadon's Deathcap45.9%
    • Shadowflame62.2%
  6. Boots13 min

    Sorcerer's Shoes

    Sorcerer's Shoes

    88.2% of games · 55.0% win
  7. Late29–29 min

    Void StaffRabadon's Deathcap

    Void Staff or Rabadon's Deathcap

    One of them, for what you're facing

Runes

Most played page, 253 games

DominationDomination

  1. Dark HarvestDark Harvestpicked in 72.7%
  2. Cheap ShotCheap Shotpicked in 71.3%
  3. Grisly MementosGrisly Mementospicked in 45.1%
  4. Treasure HunterTreasure Hunterpicked in 36.8%

PrecisionPrecision

  1. Last StandLast Standpicked in 35.6%
  2. TriumphTriumphpicked in 29.9%

Shards

Adaptive ForceAdaptive ForceHealth ScalingAdaptive Force · Adaptive Force · Health Scaling

KeystoneWin rate

Skill order

Most played order, 186 games
Q13579
W41415
E28101213
R611

Max

  1. QEW97.7% pick · 333 games55.9%

Lee Sin: E start, max QWE18,087 games

Summoner spells

ExhaustSmiteExhaust + Smite53.7% pick

FlashSmiteLee Sin: Flash + Smite, 100.0%56,165 games

Play against Lee Sin

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Lee Sin's abilities

Your opponent · uses energy
  1. P FlurryPassive
  2. Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
  3. W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
  4. E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
  5. R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s

Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

Karthus's abilities

You · uses mana
  1. P Death DefiedPassive
  2. Q Lay Waste0s cooldown · 20 / 25 / 30 / 35 / 40 mana · 875 range0s0s0s0s
  3. W Wall of Pain15s cooldown · 70 mana · 1000 range——15s15s
  4. E Defile0.5s cooldown · 30 / 42 / 54 / 66 / 78 mana · 550 range—0.5s0.5s0.5s
  5. R Requiem200 / 180 / 160s cooldown · 100 mana · 10000 range——200s180s

— means not learned yet at that level.

All 7 jungle matchups

Karthus's win rate into each one · green beats Karthus's average, rose falls short
44.0%46.0%48.0%50.0%52.0%54.0%56.0%58.0%60.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.