Tier list / Jungle / Fiddlesticks

Fiddlesticks matchups

You playFiddlesticks

Tier 351.7% win · #32 jungle

Fiddlesticks favoured53.4%Fiddlesticks wins 53.4% of games into Lee Sin, a little above the 51.7% Fiddlesticks wins overall.
AgainstLee Sin

Tier 248.0% win · #14 jungle

53.4%46.8%

1,113 gamesSample A 52.0%Sample B 55.1%Sample C 54.1%Gold at 15 −317Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Fiddlesticks: Gold 50.1% · Plat 51.4% · Emerald 53.4% · Diamond 50.9%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Malignance

    You complete Malignance at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

  • Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Reap (E) is 10s, so you're back together. Level 6: Lee Sin's ultimate 110s, yours 140s.

  • Smite

    Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (100.0%).

Build into Lee Sin

Sample B · Emerald+ · 399 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Gustwalker Hatchling

    Gustwalker Hatchling

    48.6% of games · 53.1% win
    • Scorchclaw Pup67.4%
    • Gustwalker HatchlingHealth Potion46.9%
  2. First back

    Amplifying TomeBoots

    Amplifying Tome, Boots

    Bought in most games
  3. 1st item11 min

    Malignance

    Malignance

    42.6% of games · 55.3% win
    • Hextech Rocketbelt53.2%
    • Liandry's Torment57.8%
  4. 2nd item19 min

    Shadowflame

    Shadowflame

    24.8% of games · 54.5% win
    • Zhonya's Hourglass48.4%
    • Liandry's Torment46.0%
  5. 3rd item26 min

    Zhonya's Hourglass

    Zhonya's Hourglass

    22.3% of games · 60.7% win
    • Shadowflame54.7%
  6. Boots10 min

    Sorcerer's Shoes

    Sorcerer's Shoes

    90.2% of games · 55.6% win

Runes

Most played page, 236 games

DominationDomination

  1. ElectrocuteElectrocutepicked in 59.1%
  2. Cheap ShotCheap Shotpicked in 59.9%
  3. Grisly MementosGrisly Mementospicked in 67.9%
  4. Ultimate HunterUltimate Hunterpicked in 75.9%

SorcerySorcery

  1. Axiom ArcanistAxiom Arcanistpicked in 59.1%
  2. TranscendenceTranscendencepicked in 36.8%

Shards

Adaptive ForceAdaptive ForceHealth ScalingAdaptive Force · Adaptive Force · Health Scaling

KeystoneWin rate

Skill order

Most played order, 101 games
Q48101213
W13579
E21415
R611

Max

  1. WQE92.3% pick · 359 games53.8%

Lee Sin: E start, max QWE18,087 games

Summoner spells

FlashSmiteFlash + Smite100.0% pick

FlashSmiteLee Sin: Flash + Smite, 100.0%56,165 games

Play against Lee Sin

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Lee Sin's abilities

Your opponent · uses energy
  1. P FlurryPassive
  2. Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
  3. W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
  4. E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
  5. R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s

Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

Fiddlesticks's abilities

You · uses mana
  1. P A Harmless ScarecrowPassive
  2. Q Terrify15 / 14.5 / 14 / 13.5 / 13s cooldown · 65 mana · 575 range——15s14s
  3. W Bountiful Harvest10 / 9.5 / 9 / 8.5 / 8s cooldown · 60 / 65 / 70 / 75 / 80 mana · 650 range10s9.5s9s8s
  4. E Reap10 / 9 / 8 / 7 / 6s cooldown · 40 / 45 / 50 / 55 / 60 mana · 850 range—10s10s10s
  5. R Crowstorm140 / 110 / 80s cooldown · 100 mana · 800 range——140s110s

Reap (E) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

All 19 jungle matchups

Fiddlesticks's win rate into each one · green beats Fiddlesticks's average, rose falls short
46.0%48.0%50.0%52.0%54.0%56.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.