Fiddlesticks matchups
Tier 351.7% win · #32 jungle
Tier 248.0% win · #14 jungle
1,113 gamesSample A 52.0%Sample B 55.1%Sample C 54.1%Gold at 15 −317Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Fiddlesticks: Gold 50.1% · Plat 51.4% · Emerald 53.4% · Diamond 50.9%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Malignance at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Reap (E) is 10s, so you're back together. Level 6: Lee Sin's ultimate 110s, yours 140s.

Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (100.0%).
Build into Lee Sin
Sample B · Emerald+ · 399 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00

Gustwalker Hatchling
48.6% of games · 53.1% win
67.4%
46.9%
First back


Amplifying Tome, Boots
Bought in most games1st item11 min

Malignance
42.6% of games · 55.3% win
53.2%
57.8%
2nd item19 min

Shadowflame
24.8% of games · 54.5% win
48.4%
46.0%
3rd item26 min

Zhonya's Hourglass
22.3% of games · 60.7% win
54.7%
Boots10 min

Sorcerer's Shoes
90.2% of games · 55.6% win
Runes
Most played page, 236 games
Domination
Electrocutepicked in 59.1%
Cheap Shotpicked in 59.9%
Grisly Mementospicked in 67.9%
Ultimate Hunterpicked in 75.9%
Sorcery
Axiom Arcanistpicked in 59.1%
Transcendencepicked in 36.8%
Shards
KeystoneWin rate
Skill order
Most played order, 101 gamesMax
- W›Q›E92.3% pick · 359 games53.8%
Lee Sin: E start, max Q›W›E18,087 games
Summoner spells
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Flash + Smite100.0% pick
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Lee Sin: Flash + Smite, 100.0%56,165 games
Play against Lee Sin
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteLee Sin's abilities
Your opponent · uses energy
P FlurryPassive
Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s
Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
Fiddlesticks's abilities
You · uses mana
P A Harmless ScarecrowPassive
Q Terrify15 / 14.5 / 14 / 13.5 / 13s cooldown · 65 mana · 575 range——15s14s
W Bountiful Harvest10 / 9.5 / 9 / 8.5 / 8s cooldown · 60 / 65 / 70 / 75 / 80 mana · 650 range10s9.5s9s8s
E Reap10 / 9 / 8 / 7 / 6s cooldown · 40 / 45 / 50 / 55 / 60 mana · 850 range—10s10s10s
R Crowstorm140 / 110 / 80s cooldown · 100 mana · 800 range——140s110s
Reap (E) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
All 19 jungle matchups
Fiddlesticks's win rate into each one · green beats Fiddlesticks's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

