Tier list / Jungle / Darius

Darius matchups

You playDarius

Tier 352.0% win · #34 jungle

Darius favoured54.3%Darius wins 54.3% of games into Lee Sin, well above the 52.0% Darius wins overall.
AgainstLee Sin

Tier 248.0% win · #14 jungle

54.3%45.5%

650 gamesSample A 52.9%Sample B 55.4%Sample C 55.1%Gold at 15 +139Sample A, Sample B, Sample C · Emerald+ · 6 Nov

Overall win rate by rank, not this matchup:Darius: Gold 52.0% · Plat 52.1% · Emerald 52.1% · Diamond 52.2%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%

Lane plan

No lane tip for this matchup yet; the facts on the right still hold.

  • Youmuu's Ghostblade

    You complete Youmuu's Ghostblade at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

  • Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Apprehend (E) is 26s, so Lee Sin is back first. Level 6: Lee Sin's ultimate 110s, yours 120s.

  • Smite

    Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (85.8%).

Build into Lee Sin

Sample B · Emerald+ · 261 games · 6 Nov

Items

Most built at each step, in buy order; small icons are the other picks
  1. Start0:00

    Gustwalker HatchlingHealth Potion

    Gustwalker Hatchling + Health Potion

    44.8% of games · 60.7% win
    • Gustwalker Hatchling51.7%
  2. First back

    Long SwordSerrated DirkBoots

    Long Sword, Serrated Dirk, Boots

    Bought in most games
  3. 1st item11 min

    Youmuu's Ghostblade

    Youmuu's Ghostblade

    91.2% of games · 55.5% win
  4. 2nd item18 min

    Dead Man's Plate

    Dead Man's Plate

    64.8% of games · 54.4% win
  5. 3rd item24 min

    Death's Dance

    Death's Dance

    24.9% of games · 61.5% win
    • Force of Nature60.5%
  6. Boots10 min

    Boots of Swiftness

    Boots of Swiftness

    56.7% of games · 55.4% win
    • Plated Steelcaps58.7%
    • Mercury's Treads51.2%
  7. Late29–29 min

    Sterak's Gage

    Sterak's Gage

    One of them, for what you're facing

Runes

Most played page, 220 games

SorcerySorcery

  1. Stormraider's SurgeStormraider's Surgepicked in 84.3%
  2. Nimbus CloakNimbus Cloakpicked in 75.9%
  3. CelerityCeleritypicked in 83.5%
  4. Gathering StormGathering Stormpicked in 60.5%

PrecisionPrecision

  1. Legend: AlacrityLegend: Alacritypicked in 77.8%
  2. TriumphTriumphpicked in 77.4%

Shards

Attack SpeedAdaptive ForceHealth ScalingAttack Speed · Adaptive Force · Health Scaling

KeystoneWin rate

Skill order

Most played order, 62 games
Q24579
W11415
E38101213
R611

Max

  1. QEW89.8% pick · 228 games57.0%

Lee Sin: E start, max QWE18,087 games

Summoner spells

FlashSmiteFlash + Smite85.8% pick

FlashSmiteLee Sin: Flash + Smite, 100.0%56,165 games

Play against Lee Sin

Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability haste

Lee Sin's abilities

Your opponent · uses energy
  1. P FlurryPassive
  2. Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
  3. W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
  4. E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
  5. R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s

Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.

Darius's abilities

You · uses mana
  1. P HemorrhagePassive
  2. Q Decimate9 / 7.75 / 6.5 / 5.25 / 4s cooldown · 25 / 30 / 35 / 40 / 45 mana—9s6.5s4s
  3. W Crippling Strike5s cooldown · 40 mana · 300 range5s5s5s5s
  4. E Apprehend26 / 23.5 / 21 / 18.5 / 16s cooldown · 70 / 60 / 50 / 40 / 30 mana · 535 range—26s26s21s
  5. R Noxian Guillotine120 / 100 / 80s cooldown · 100 / 100 / 0 mana · 460 range——120s100s

Apprehend (E) is the long one early: 26s at level 3, so trade once it's down. — means not learned yet at that level.

All 7 jungle matchups

Darius's win rate into each one · green beats Darius's average, rose falls short
46.0%48.0%50.0%52.0%54.0%56.0%58.0%

Numbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.