Amumu matchups
Tier 450.2% win · #43 jungle
Tier 248.0% win · #14 jungle
866 gamesSample A 43.0%Sample B 48.8%Sample C 46.9%Gold at 15 −488Sample A, Sample B, Sample C · Emerald+ · 6 Nov
Overall win rate by rank, not this matchup:Amumu: Gold 51.8% · Plat 51.8% · Emerald 50.7% · Diamond 50.2%Lee Sin: Gold 47.0% · Plat 47.7% · Emerald 48.3% · Diamond 48.0%
Lane plan
No lane tip for this matchup yet; the facts on the right still hold.

You complete Liandry's Torment at ~11 min; Lee Sin completes Eclipse at ~10 min. You spike together.

Level 3: Lee Sin's Sonic Wave / Resonating Strike (Q) is 10s, your Tantrum (E) is 9s, so you're back first. Level 6: Lee Sin's ultimate 110s, yours 150s.

Lee Sin takes Flash + Smite in 100.0% of games. You take Flash + Smite (99.7%).
Build into Lee Sin
Sample B · Emerald+ · 358 games · 6 NovItems
Most built at each step, in buy order; small icons are the other picksStart0:00


Mosstomper Seedling + Health Potion
48.3% of games · 52.0% win
47.5%
35.1%
First back



Boots, Amplifying Tome, Ruby Crystal
Bought in most games1st item11 min

Liandry's Torment
63.1% of games · 48.7% win
54.3%
2nd item19 min

Sunfire Aegis
36.9% of games · 50.0% win
44.9%
62.5%
3rd item25 min

Abyssal Mask
15.6% of games · 60.7% win
60.7%
61.8%
Boots14 min

Plated Steelcaps
60.3% of games · 53.2% win
48.0%
Runes
Most played page, 267 games
Precision
Conquerorpicked in 74.6%
Triumphpicked in 74.9%
Legend: Hastepicked in 73.2%
Last Standpicked in 69.0%
Domination
Ultimate Hunterpicked in 75.7%
Cheap Shotpicked in 75.1%
Shards
KeystoneWin rate
Skill order
Most played order, 86 gamesMax
- E›Q›W77.9% pick · 271 games45.8%
Lee Sin: E start, max Q›W›E18,087 games
Summoner spells
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Flash + Smite99.7% pick
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Lee Sin: Flash + Smite, 100.0%56,165 games
Play against Lee Sin
Cooldowns at levels 1, 3, 6 and 11 on each side's most played skill order, before ability hasteLee Sin's abilities
Your opponent · uses energy
P FlurryPassive
Q Sonic Wave / Resonating Strike10 / 9 / 8 / 7 / 6s cooldown · 50 energy · 1100 range—10s8s6s
W Safeguard / Iron Will8s cooldown · 50 energy · 700 range—8s8s8s
E Tempest / Cripple8s cooldown · 50 energy · 450 range8s8s8s8s
R Dragon's Rage110 / 85 / 60s cooldown · No cost · 375 range——110s85s
Sonic Wave / Resonating Strike (Q) is the long one early: 10s at level 3, so trade once it's down. — means not learned yet at that level.
Amumu's abilities
You · uses mana
P Cursed TouchPassive
Q Bandage Toss3s cooldown · 50 mana · 1100 range—3s3s3s
W Despair1s cooldown · 8 mana · 300 range1s1s1s1s
E Tantrum9 / 8 / 7 / 6 / 5s cooldown · 35 mana · 350 range—9s7s5s
R Curse of the Sad Mummy150 / 125 / 100s cooldown · 100 / 150 / 200 mana · 550 range——150s125s
Tantrum (E) is the long one early: 9s at level 3, so trade once it's down. — means not learned yet at that level.
All 10 jungle matchups
Amumu's win rate into each one · green beats Amumu's average, rose falls shortNumbers from Sample A (collected 6 Nov), Sample B (Emerald+, collected 6 Nov) and Sample C (Emerald+, collected 6 Nov), ranked Solo/Duo, patch 16.22. Combined win rates weight each sample by its games. Next Queue doesn't collect these games itself.

